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    Tyler Anlauf

    Senior Environment Artist - Call of Duty @ Raven Software

    Tyler Anlauf is a seasoned professional with over 9+ years of experience in the game industry, with a focus on crafting high-caliber environments and visual storytelling.

    Having spent 6 years dedicated to working on the iconic Call of Duty franchise, Tyler is passionate about continuous growth, both for himself and his team, always on the lookout for opportunities to master new skills and leverage cutting-edge technologies.

    He excels in 3D Modeling, Texturing, Set Dressing, World Building, and Mentoring, with proficiency in tools like Radiant Engine, Unreal Engine, Unity, 3DS Max, Maya, Substance Painter, Substance Designer, Zbrush, Photoshop, and Marmoset Toolbag.

    Tyler Anlauf's portfolio, showcasing his work, can be explored at tyleranlauf.com. His educational background includes an Associate's Degree in Animation & Concept Development from Madison Area Technical College.

    Having held various positions in esteemed organizations like Raven Software, Human Head Studios, Scooter Software, Gear Learning, and Wisconsin Institute for Discovery (Field Day Lab), Tyler Anlauf brings with him a wealth of experience and expertise in the game development industry.

    Tyler Anlauf
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    Location

    Greater Madison Area