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    Tom Schmidt

    Sound Designer at Gunfire Games

    Tom Schmidt is a Sound Designer at Gunfire Games, a video game development studio based in Austin, Texas. He has been with the company since December 2017, contributing his expertise in sound design to various projects, including notable titles like Darksiders III and Remnant: From the Ashes .134

    Background and Education

    Tom holds a Bachelor of Fine Arts in both Interactive Design and Game Development and Sound Design from the Savannah College of Art and Design. This educational background has equipped him with the skills necessary for his role in creating immersive audio experiences in gaming .

    Career Path

    Before joining Gunfire Games, Tom worked as a Freelance Sound Designer, where he gained diverse experience in the field. His work has involved collaborating on various projects that showcase his sound design capabilities .34

    Online Presence

    Tom Schmidt is active on LinkedIn under the username tomsoundsgood, where he shares insights related to his work and the gaming industry .2 He is also known for his engagement on social media platforms, reflecting his passion for sound design and gaming culture .5

    Highlights

    Feb 22 · asoundeffect.com
    The Sound And The Fury - Behind The Sound Design Of 'Darksiders III'
    Jan 1 · cience.com
    Gunfire Games - Company Info, Employees & Competitors - CIENCE

    Related Questions

    What projects has Tom Schmidt worked on at Gunfire Games?
    How did Tom Schmidt transition from freelance to Gunfire Games?
    What is Tom Schmidt's educational background?
    What are some notable achievements of Tom Schmidt in sound design?
    How long has Tom Schmidt been active on LinkedIn?
    Tom Schmidt
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    Location

    Austin, Texas, United States