Suggestions
Dylan Levitt
Senior Sound Designer at Keywords Studios
Dylan Levitt is a Senior Sound Designer with extensive experience in the video game and entertainment industry. He currently works at Theorycraft Games as a Senior Sound Designer focusing on multiplayer games.2
Education and Early Career
Levitt holds a Master of Arts (M.A.) in Sound Design with a 3.8 GPA and a Bachelor's degree in Sound Design with a 3.7 GPA from Savannah College of Art and Design. His interest in sound design began in high school when he worked as a theatre technician doing lighting and sound.1
Professional Experience
After completing his education, Levitt joined Sound Lab, which is part of Keywords Studios. He started as an assistant, organizing servers and sound libraries, and quality-controlling deliverables for clients. As he demonstrated his skills, he was given more editing responsibilities, which helped him develop a strong understanding of the entire sound design process.1
At Keywords Studios, Levitt worked as a Senior Sound Designer for 3 years and 10 months.2 During his time there, he contributed to several major projects, including:
- Final Fantasy franchise
- Resident Evil franchise
- Gears of War franchise
- Fable franchise
- Epic Mickey franchise
He has also worked with prominent developers such as Riot Games, NC Soft, Tencent, and Square Enix.1
Notable Projects
Levitt has been involved in some high-profile video game projects:
Expertise and Approach
As a sound designer, Levitt's role can vary widely depending on the project. His work may involve:
- Creating "real" sound effects for film or game character movements
- Developing imaginary audio for fantastical creatures and environments using software
- Integrating sound design into game engines at early development stages
- Working on late-stage projects to quickly add sound to existing video content1
Levitt emphasizes the importance of being involved in projects as early as possible, though he's also adept at handling last-minute requests.1
Dylan Levitt continues to be an active professional in the sound design industry, contributing his expertise to various gaming and multimedia projects.