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Sheri Graner Ray
Game industry consultant
Sheri Graner Ray is a prominent figure in the video game industry with a career spanning over three decades. Here's an overview of her professional background and accomplishments:
Career in Game Design
Sheri Graner Ray began her career in the gaming industry in 1989, initially hired as a writer but effectively working as a game designer.1 She has worked for several major companies in the industry, including:
- Electronic Arts
- Origin Systems
- Sony Online Entertainment4
Her game credits include notable titles such as:
Expertise and Contributions
Gender-Inclusive Game Design: Sheri is well-known for her work on gender inclusivity in gaming. In 2003, she published the book "Gender Inclusive Game Design—Expanding the Market," which explores how to create games that appeal to both male and female players.1
Industry Recognition:
- Named one of the gaming industry's most influential women in 2004
- Received the International Game Developer Association's Game Developer's Choice Award for her work with gender and games2
Organizations and Leadership:
- Founder and advisory board member of Women in Games International (WIGI)15
- CEO and Founder of Zombie Cat Studios3
Current Roles
Speaking and Advocacy
Sheri is a sought-after speaker and consultant in the gaming industry, particularly on topics related to gender inclusivity and diversity in game design.56
Throughout her career, Sheri Graner Ray has been a strong advocate for expanding the gaming market and creating more inclusive game designs. Her work has significantly contributed to discussions about gender representation and inclusivity in the video game industry.