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    Sergey Mohov

    Lead Gameplay Designer at Remedy Entertainment Plc

    Sergey Mohov is a seasoned senior game designer with a wealth of experience spanning technical expertise, level design proficiency, and game journalism acumen. His career, which commenced in 2005, has allowed him to delve deep into the realms of narrative development and artificial intelligence within the gaming industry. Armed with a master's degree in game design and a portfolio boasting numerous award-winning indie games, Sergey's passion lies in utilizing narrative and AI to enhance gaming experiences. His primary skills encompass combat design, AI programming, scripting, narrative creation, level design, and proficiency in industry-standard tools like Unity3D and Unreal Engine 4.

    Highlights

    Sep 2 · twitter

    It’s day two of our ongoing fundraiser for Ukrainian defenders.

    Sometimes you gotta ask yourself: have you ever bought a 30 kg (66 lb) vehicle-mounted electronic warfare system for Ukrainian special forces?

    It’s not an anti-FPV piece. It’s a conversation piece.

    Please RT/etc.

    Sep 1 · twitter

    🛡️🚁 € 1,772 raised so far 🎯🎯 € 7,648 to go

    ▓▓▓░░░░░░░░░░░░░░░░░ 18.8%

    Nov 25 · Gamasutra
    Q&A: Ocelot Society on building Event[0] around an AI chatbot - Gamasutra
    Sep 22 · Gamasutra
    Making a chatbot that drives a narrative in sci-fi exploration game Event[0] - Gamasutra
    Sergey Mohov
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    Location

    Helsinki, Southern Finland, Finland