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Alex Rozgo

Simulation and AI Engineer

Alex Rozgo is a seasoned professional with over 20 years of experience in game development and simulation design.

Specializing in interactive dynamical systems for virtual and augmented reality games, Alex is well-versed in designing immersive experiences using tools like Unreal Engine 4.

With expertise in building with Unity3D, mobile platforms, and various gaming consoles, Alex has a broad spectrum of experience in graphics, networking, audio, and physics.

His passion lies in exploring innovative ideas such as body tech upgrades, life extension, and cancer cures, while also creating virtual worlds that push the boundaries of traditional gameplay.

As the Lead Simulation and AI Engineer at Simbotic AI, Alex Rozgo leads the development of cutting-edge simulations for both humans and robots.

Previously holding key roles at organizations like Vertex Studio, Beyond Games, Team Rawbots, LucasArts, Praelego Studios, Vernet, Inc, and Orozco Carmona Corp, Alex has a proven track record of success in the tech and gaming industry.

Known for his dedication to simplicity and a functional-first approach, Alex manages complexity by building blocks from first principles and enjoys working with languages like C and Haskell.

His expertise extends to utilizing physics, AI, and control systems to create seamless and engaging experiences for platforms like HTC Vive and Oculus.

With a diverse background encompassing various aspects of game development, Alex Rozgo continues to be at the forefront of innovation and technology in the realm of simulations and virtual reality.

Alex Rozgo
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Location

San Francisco Bay Area