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Ryan Thompson
CPO and Co-Founder at Esports Engine
Ryan Thompson is the Co-Founder and Chief Production Officer (CPO) of Esports Engine, a subsidiary of Vindex that specializes in managing and producing major esports leagues and events. He has been instrumental in shaping the esports industry for over 20 years, beginning his career with Major League Gaming (MLG), where he played a key role in bringing esports competitions to a wider audience long before platforms like Twitch or YouTube became popular.12
Career Highlights
- Esports Engine: Co-founded in September 2019, Esports Engine has become a leading provider of esports technology and service solutions, supporting clients across various sectors including publishers and broadcasters.2
- Activision Blizzard: Served as Director of Technical Production from January 2016 to August 2019, overseeing broadcasts for significant events such as the Call of Duty World League.2
- Major League Gaming: Held several roles from 2004 to 2016, culminating as VP of Production, where he managed numerous high-profile live events and original content campaigns for major brands.2
Contributions to Esports
Thompson's work has involved collaborations with prominent entities like Microsoft, Nintendo, and Riot Games. He has overseen the production of over 150 live esports events across various game titles, including Call of Duty and Counter-Strike..13 His efforts have helped bridge traditional sports with esports, engaging younger audiences through innovative content strategies.1
Recognition
Thompson has received accolades such as the Panel's Choice Award at the Esports Awards in 2019 and was recognized in the Leaders Under 40 class by Leaders in Sport in 2022 for his contributions to the sports industry.2
For more insights into his work and contributions to the esports ecosystem, you can view his LinkedIn profile at ryanpthompson .2