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    Roger Allen

    Principal Architect at NVIDIA

    Roger Allen is a Principal Architect in the GPU Platform Architecture group at NVIDIA.1 He has made significant contributions to NVIDIA GPUs for nearly two decades.1

    Professional Background

    Roger Allen's career at NVIDIA has been focused on GPU architecture and development. His expertise includes:

    • CUDA programming and optimization
    • Ray tracing acceleration
    • GPU platform architecture

    Education and Location

    Allen received his education from the University of Wisconsin-Madison.2 He is currently based in Lake Oswego, Oregon.24

    Prior Experience

    Before joining NVIDIA, Roger Allen's career included roles such as:

    • 3D Graphics Architect at 3dfx
    • Senior Hardware Design Engineer at Amdahl3

    Expertise and Contributions

    At NVIDIA, Allen has been involved in various projects and initiatives:

    • Accelerating ray tracing using CUDA
    • Optimizing GPU performance
    • Developing NVIDIA GRID and GameStream technologies5

    Roger Allen is known for his technical blog posts and contributions to NVIDIA's developer resources, particularly in the areas of CUDA programming and GPU optimization.1

    Highlights

    Accelerated Ray Tracing in One Weekend in CUDA
    Accelerated Ray Tracing in One Weekend in CUDA

    Related Questions

    What are some of Roger Allen's most notable contributions at NVIDIA?
    How did Roger Allen transition from Amdahl to NVIDIA?
    What projects has Roger Allen led at NVIDIA?
    What is Roger Allen's educational background?
    How has Roger Allen's work impacted GPU architecture?
    Roger Allen
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    Location

    Lake Oswego, Oregon, United States