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Roger Allen
Principal Architect at NVIDIA
Roger Allen is a Principal Architect in the GPU Platform Architecture group at NVIDIA.1 He has made significant contributions to NVIDIA GPUs for nearly two decades.1
Professional Background
Roger Allen's career at NVIDIA has been focused on GPU architecture and development. His expertise includes:
- CUDA programming and optimization
- Ray tracing acceleration
- GPU platform architecture
Education and Location
Allen received his education from the University of Wisconsin-Madison.2 He is currently based in Lake Oswego, Oregon.24
Prior Experience
Before joining NVIDIA, Roger Allen's career included roles such as:
- 3D Graphics Architect at 3dfx
- Senior Hardware Design Engineer at Amdahl3
Expertise and Contributions
At NVIDIA, Allen has been involved in various projects and initiatives:
- Accelerating ray tracing using CUDA
- Optimizing GPU performance
- Developing NVIDIA GRID and GameStream technologies5
Roger Allen is known for his technical blog posts and contributions to NVIDIA's developer resources, particularly in the areas of CUDA programming and GPU optimization.1
Highlights
Nov 5 · developer.nvidia.com
Accelerated Ray Tracing in One Weekend in CUDA