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Riccardo Roveri
Avatar AI at NVIDIA
Riccardo Roveri is a Senior Software Engineer specializing in Avatar AI at NVIDIA.2 He has a strong background in computer graphics, vision, and machine learning.
Education and Career Path
Roveri completed his education at ETH Zurich (Eidgenössische Technische Hochschule Zürich), where he obtained both his Bachelor's and Master's degrees in Computer Science. During his time at ETH, he developed a particular interest in 3D animation and computer graphics.1
After his studies, Roveri pursued a doctorate at the Computer Graphics Laboratory at ETH Zurich, led by Professor Markus Gross.1 This experience deepened his expertise in 3D animation and laid the foundation for his future career.
Entrepreneurial Venture
Following his doctoral studies, Roveri co-founded Animatico, an ETH spin-off company.1 Animatico focused on creating interactive avatars, which Roveri and his co-founders saw as the next logical step in human-computer interaction.1 The company's goal was to add a human touch to existing devices and interfaces, making interactions more natural and intuitive.1
Acquisition by NVIDIA
In 2022, Animatico was acquired by NVIDIA.1 This acquisition led to Roveri's current position as a Senior Software Engineer in the Avatar AI division at NVIDIA.2
Skills and Expertise
Roveri's expertise lies in:
- Computer graphics
- 3D animation
- Interactive avatars
- Machine learning
- Computer vision2
His work combines these areas to advance the field of Avatar AI, contributing to the development of more realistic and interactive digital representations.
Personal Background
Originally from Lugano, Switzerland, Roveri chose to study at ETH Zurich, viewing it as both a personal challenge and an opportunity to pursue his passion for computer science and visual computing.1 His journey from Lugano to Zurich and eventually to a leadership role in a cutting-edge tech company demonstrates his dedication to his field and his willingness to take on new challenges.