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    Ret Kritzon

    Senior Environment Artist - Demiurge/Neoplatonist - @ High Moon Studios

    Ret Kritzon is a seasoned professional with 16 years of experience in the gaming industry.

    Throughout his career, he has contributed to the development of 10 shipped titles, including 6 AAA games.

    His expertise lies in creating real-time photorealistic environments through layout and composition, rapid prototyping, production design, high poly modeling, PBR texturing, photogrammetry, and visual storytelling.

    Ret Kritzon is driven by a commitment to deliver AAA-quality work and excels in performance optimizations.

    He is proficient in a wide array of tools and software such as Maya, 3DS Max, Substance Designer/Painter, Z Brush, Unreal Engine, Photoshop, and more.

    Currently expanding his skill set, Ret Kritzon is studying Python and Houdini to further enhance his capabilities.

    His noteworthy contributions can be seen in the popular title Call of Duty Black Ops 6.

    Ret Kritzon holds a Bachelor of Science in Game Art and Design from The Art Institutes and completed his education at Goffstown Area High School.

    He has held vital roles at esteemed organizations like High Moon Studios, Visceral Games, Volition, and Deep Silver Volition, showcasing his versatility and talent in environmental artistry.

    Ret Kritzon
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    Location

    San Diego, California, United States