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    Kyle Grau

    Software Application Engineer at Intel Corporation

    Kyle Grau is a Graphics Software Engineer who worked at Intel Corporation for 12 years.2 He specializes in working with gaming clients to optimize their software for Intel GPUs and has experience integrating and debugging XeSS in 10 titles.1 Kyle is based in Pflugerville, Texas, United States.1

    Kyle's career at Intel began as an intern and culminated in a position as a Dev Tech engineer, where he worked with game studios for Intel's GPUs.2 However, as of October 15, 2024, Kyle announced that he had left Intel after his 12-year tenure.2

    During his time at Intel, Kyle's work focused on graphics software and hardware design.3 He received his education from the Cockrell School of Engineering at The University of Texas at Austin.3

    It's worth noting that as of the current date (January 23, 2025), Kyle's professional status following his departure from Intel is not clear from the provided search results.

    Related Questions

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    Kyle Grau
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    Location

    Austin, Texas