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    Keith Swiader

    SAS | Xbox PR at Assembly Media, Inc.

    Professional Background

    Keith Swiader is a seasoned public relations professional, journalist, and entrepreneur with a rich background that spans over eight years in PR, with extensive experience in the gaming, consumer tech, media, augmented reality (AR), virtual reality (VR), and Software as a Service (SaaS) industries. Keith has made a significant impact in the realm of public relations, where he transitioned from agency roles to in-house positions, showcasing his versatility and expertise in PR strategies tailored to enhance brand visibility and engagement.

    In addition to his PR accomplishments, Keith spent five years as a video game journalist, contributing to leading publications such as Destructoid, Touch Arcade, and EpicBattleAxe, which was founded by GameTrailers’ Daniel Kayser. His hands-on experience in the industry has enriched his understanding and insight into the gaming world, allowing him to effectively navigate the complexities of media communication within this dynamic field.

    Among Keith's career highlights is the successful launch of the award-winning VR studio, Wevr, in 2016. Under his leadership, Wevr released the AAA-rated VR experience, Gnomes & Goblins, directed by the renowned Jon Favreau. The project received overwhelming critical acclaim, being showcased in reputable media outlets such as The New York Times, Associated Press, Polygon, The Verge, and The Hollywood Reporter, to name a few. This transformative project not only demonstrated his ability to propel innovative experiences into the spotlight but also positioned Keith as a forward-thinking leader in the immersive entertainment space.

    Further solidifying his reputation in the tech industry, Keith co-founded the AR company Mira in 2017, which was later acquired by Apple in 2023. This venture garnered significant press coverage, further illustrating his knack for creating and capturing unique market opportunities in high growth sectors like augmented reality.

    In addition to his entrepreneurial ventures, Keith has played a vital role in managing events and demo booths at major industry gatherings such as the Xbox Games Showcase in 2023, the Tribeca Film Festival (twice), and the iconic San Diego Comic-Con. Through these events, he not only showcased groundbreaking technologies but also allowed creators, developers, and fans to connect and celebrate the ever-evolving landscape of gaming and entertainment.

    Related Questions

    How did Keith Swiader's background in gaming journalism influence his approach to public relations in the tech industry?
    In what ways has Keith Swiader contributed to the growth of virtual reality through his work with Wevr and Gnomes & Goblins?
    What lessons did Keith Swiader learn from the successful acquisition of Mira by Apple?
    What are some of the most memorable experiences Keith Swiader had while managing events at major industry showcases?
    How has Keith Swiader's education in journalism shaped his storytelling ability in public relations and marketing?
    Keith Swiader
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    Location

    New York, New York, United States
    Location