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    Karsten Schmidt

    Independent Computational Designer / Software Engineer / Artist

    Karsten Schmidt is an award-winning computational designer with over 28 years of experience blending code, design, interaction, and artistry. He embraces a transdisciplinary approach, engaging in various digital domains like architecture, audio production, branding, computer vision, databases, generative design, and more.

    Throughout his career, Karsten has delved into a diverse array of projects spanning from web-based initiatives to embedded devices and IoT applications. He maintains a broad expertise in areas such as digital fabrication, simulations, programming language design, and linked data.

    An active contributor to the open-source community, Karsten tirelessly works on his own projects and collaborates on a multitude of endeavors, including renowned platforms like Processing and Clojure. In addition, he is a prominent figure in the computational design realm and is a sought-after speaker and educator on design thinking.

    Karsten Schmidt's remarkable work has graced prestigious exhibitions worldwide, including venues like the Barbican, Victoria & Albert Museum in London, MoMA and Whitney in New York, Garage Moscow, and the Design Museum Holon. His expertise and creative contributions have also been showcased at the CAFA Arts Museum in Beijing and many other renowned institutions.

    Having pursued a BSc in Computer Science of Media at Hochschule für Technik und Wirtschaft, Karsten has garnered extensive experience through notable roles in esteemed organizations. He has formerly served as a Senior Algorithm Designer at Nike, Design Director at Moving Brands, and Senior Creative at Zinc, among other significant positions in the industry.

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    Location

    Greater Munich Metropolitan Area