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Jim Welch
Unity developer specializing in VR/AR and mobile
Jim Welch, also known as GDC, is a seasoned developer with over 10 years of experience in the game industry, having worked with renowned companies like Lego, Funimation, and Groove Jones.
Starting as a self-taught programmer, Jim's journey led him to win and become a finalist at the Microsoft Kinect Hackathon for two consecutive years, showcasing his prowess in game development and programming.
His expertise spans various areas, including proficiency in C# and Unity, aligning with his passion for creating captivating and enjoyable games that have gained acclaim within the Dallas gaming community.
Beyond his technical skills, Jim's business acumen has paved the way for significant opportunities, such as serving on the board of the IGDA and establishing his own company, The Dev House Agency.
Jim's educational background includes studying Film Music at The Pacific Northwest Film Scoring Program and earning a BA in Music Composition from Linfield College.
Throughout his career, Jim has held key roles in several organizations, such as CEO/Founder at The Dev House Agency, Immersive Technology SME Analyst at ExxonMobil, Lead Interactive Developer at Sector 5 Digital, and various software development and music-related positions at Groove Jones, Research Now, and other esteemed companies.
He has also contributed his skills as a teacher at Oregon Music Academy and Musicman Studios, showcasing a commitment to sharing knowledge and fostering talent within the music and game development realms.