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Jeremy Lecus
Technical Program Manager II, Live Operations at Riot Games
Jeremy Lecus is a highly passionate and extremely motivated game developer based in California.
He currently serves as the Technical Program Manager II, Live Operations at Riot Games.
Jeremy has an extensive background in game development, having worked on over 20 shipped SKUs across various platforms and genres.
His experience spans across 5 different game engines and multiple areas including Central Technology, Engineering, LiveOps, Audio, and Cinematics.
Prior to Riot Games, Jeremy has worked with notable companies such as Telltale Games, Cryptic Studios, and WB Games San Francisco.
He is also an Advisory Board Member for Milwaukee Area Technical College's Computer Simulation and Gaming program, showcasing his commitment to the industry.
Jeremy's dedication extends to volunteering as a Conference Associate at the Game Developers Conference (GDC) where he has also spoken on a panel in 2021.
Before his impressive career in game development, Jeremy served as a Gunner's Mate in the US Navy, reflecting his diverse background and experiences.
His passion for video games is matched by his love for collaborating with fellow developers and engaging with the gaming community.
With a strong educational foundation from Milwaukee Area Technical College in Computer Simulation and Game Programming, Jeremy brings a blend of practical skills and theoretical knowledge to his roles.