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Garrett Miller
Product Manager @ Figma, Prototyping
Garrett Miller is a Product Manager at Figma, specializing in prototyping. He joined Figma in 2022, focusing on enhancing the company's prototyping capabilities, which have become increasingly important in the product development process.13 Before his role at Figma, Garrett accumulated extensive experience in the tech industry, having worked as an engineer and product manager at notable companies such as Slack, Mapbox, and Opower. His career spans over 21 years, during which he has held various roles that blend engineering, design, and product strategy.24
Career Highlights
- Figma: Product Manager focused on prototyping since 2022.
- Slack: Held multiple positions including Head of Engineering and contributed to the development of Slack's interface design system.
- Mapbox: Worked on design and engineering, leading the Labs team.
- Opower: Started as a designer and frontend engineer, contributing to significant company growth.
Garrett is recognized for his collaborative approach and innovative mindset, which he applies to foster a strong culture of prototyping within teams.15 He is also involved in discussions about the future of prototyping tools and their integration into workflows to enhance product development processes.1
Highlights
Components in @figma should continue to feel more and more like building blocks for greater experiences. Lots of great improvements to variables and components today, and more to come next year :)
