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    Dominick D'Aniello

    Staff Software Engineer interested in Game Development, Graphics, and Spatial Computing

    Dominick D'Aniello is a well-experienced Staff Software Engineer with a keen interest in Game Development, Graphics, and Spatial Computing.

    He obtained his Bachelor of Science degree in Information Technology from the prestigious Rochester Institute of Technology.

    Dominick has an extensive professional background, having worked in various capacities at renowned organizations in the tech industry.

    He served as a Software Engineer at Dopple Works, where he honed his skills and contributed to projects.

    Dominick also held the position of Professional Development at Mozilla, showcasing his commitment to continuous growth and learning.

    His role as a Staff Software Engineer at Mozilla further solidified his expertise in software development and engineering.

    Prior to that, Dominick worked as a Unity Software Engineer at AltspaceVR, adding valuable experience in the field of virtual reality and gaming.

    His tenure as a Senior Games Platform Engineer at TreSensa highlights his proficiency in game development and platform management.

    Dominick's leadership skills were evident during his time as the Lead Frontend/Mobile Engineer at GetGlue.com, where he led frontend and mobile development initiatives.

    Before that, he held positions as a Senior Web Developer and Web Developer at GetGlue.com, showcasing his versatility and adaptability in web development.

    Even in a part-time capacity as a Web Developer at GetGlue.com, Dominick continued to contribute his skills and knowledge to the organization.

    Overall, Dominick D'Aniello's diverse experience and expertise make him a valuable asset in the field of software engineering and game development.

    Dominick D'Aniello
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    Location

    San Francisco Bay Area