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Brian Kehrer

Senior Graphics Engineer at Bioware
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Brian Kehrer is a seasoned game designer, graphics and engine programmer with over 10 years of experience developing games for PC, mobile, and console platforms. He holds a Master's Degree in Computer Science from the Georgia Institute of Technology and previously studied Film/TV at New York University's Tisch School of the Arts. Kehrer has worked as a Senior Graphics Engineer at Bioware and Staff Software Engineer at Google. He has also worked as a freelance Technical Artist AR at PRO Unlimited and Game Developer, Founder at icosahedra. Kehrer is an expert in Unity development and has spent the last five years focused on AR/VR projects. Currently, he is working on an engine in Rust, C, Metal, and DirectX.

This public profile is provided courtesy of Clay. All information found here is in the public domain.
This public profile is provided courtesy of Clay. All information found here is in the public domain.