Sandy Armstrong
Sandy Armstrong
Sandy Armstrong is a prominent software engineer with a background in mathematics, computer science, and open source technology. She studied at the University of Nevada-Las Vegas, where she obtained a B.S. in Mathematics and Computer Science. Later, she studied at San Francisco State University, where she honed her skills in software development.
During her career, Sandy has held various positions in major tech companies such as Microsoft and Xamarin. At Microsoft, she serves as a Senior Software Engineer, where she focuses on developing tools for software professionals. Prior to that, she was a Senior Software Engineer at Xamarin, where she worked on creating mobile applications.
Sandy also gained extensive experience as a Software Team Lead and Senior Software Developer at Litl, where she worked on developing interactive television applications. Additionally, she worked as a Software Engineer at Novell and Mono Project, where she contributed significantly to developing open-source projects.
Moreover, Sandy is an active member of the GNOME Foundation, where she worked as a Software Developer and Maintainer. She has also worked as a Lab Coordinator in Fine Arts at Student Computing Resources, UNLV.
Overall, Sandy's impressive track record in the software development industry has made her a valuable asset to any team she joins. Her background in mathematics and computer science, coupled with her experience in open-source technology, makes her a well-rounded developer.