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    Wright Bagwell

    Product and Design leadership

    Wright Bagwell is a distinguished strategic product and design leader with an extensive background in the gaming industry, showcasing a profound passion for creating products that enhance the experience of creative individuals.

    Bagwell pursued his education by studying BS in Neuroscience at the University of Pittsburgh, which likely contributed to his understanding of user behavior and experience.

    Throughout his career, Bagwell has held pivotal roles in various organizations, including serving as a Creative Director at Google, a CEO and Cofounder at Outpost, a Distinguished Designer at Zynga, a Creative Director at Visceral Games, and a Lead Game Designer at Electronic Arts (EARS), among others.

    His professional journey includes contributions to a diverse array of companies, such as Luda, Ossa Computer, Inc, CtrlStack, Valve Software, LLC, and Cavedog Entertainment, showcasing his versatile skills and expertise.

    Bagwell's focus on making products intuitive and user-friendly highlights his commitment to delivering satisfying user experiences across a broad spectrum of products and platforms.

    Highlights

    Jun 2 · Destructoid
    Dead Space 2 has a save-limiting final difficulty - Destructoid
    Jan 25 · UNILAD
    It’s Been 10 Years Since Dead Space 2’s ‘Eye-Poke’ Nightmare - UNILAD
    Wright Bagwell
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    Location

    San Francisco, California, United States