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Alexander Vilinskyy
Design leader - Exceptional Talent by Tech Nation
Alexander Vilinskyy is a seasoned product designer currently working at Grammarly, where he has contributed significantly to the design and user experience of the platform. His professional journey includes roles at several notable companies, including Spark Email and Documents, and he has been involved in various startups as a founding designer.
Professional Background
- Current Position: Product Designer at Grammarly (2020–2023)
- Previous Experience:
- Designer at Spark Email and Documents (2017–2020)
- Founder and Designer at Super Clear (2022–present)
- Design & Product at Decipad (2022–2023)
- Designer at Everywhere (2010–2017)
Education
- Master's Degree: Business Management from KNUTE (2011–2017)
- Bachelor's Degree: Management from Université Grenoble Alpes (2011–2016)
Skills and Contributions
Vilinskyy is recognized for his empathetic approach to design, focusing on user needs and effective communication. He has been praised by colleagues for his leadership style and ability to foster creativity within teams. His work emphasizes building sustainable businesses and powerful brands through innovative design strategies.
Notable Quotes
Colleagues have described him as:
- "A highly empathetic and impactful product thinker" — Renato Valdés Olmos, Head of Design at Grammarly.
- "One of the most professional and talented designers I've ever known" — Eugene Plokhoj, Head of Product at Readdle.
In addition to his design work, Vilinskyy is also involved in discussions around the future of work, communication, and technology ethics, reflecting a broader interest in how design intersects with societal issues.
Highlights
I wish more projects in life had the courage to experiment with shapes and styles, as much as @naomiosaka did with tennis.
Not in a mild, "let's code a noise overlay" type of things, but rather very intentional, well-researched experiments and art pieces. https://t.co/9PFrsf2ZlM

Crafty vs Scrappy
If you have super clear vision on what you want to build — go crafty, overthink, overdesign, overengineer.
If you’re in a blurry stage — stay scrappy, skip parts, spray.
Failing to recognize your clarity stage will punish you.