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    Traci Lawson

    Senior Instructional & Interaction Designer at TRANSFR VR

    Traci Lawson is a highly skilled professional with a background in game design, instructional and interaction design, and cognitive science in education.

    Traci's expertise lies in creating digital experiences that are engaging, educational, and immersive, drawing from cognitive and developmental psychology principles.

    She excels in game planning, prototyping, user experience design, and project management, with a strong foundation in Agile and waterfall methodologies.

    Traci's technical skills include proficiency in Photoshop, Illustrator, HTML5, CSS3, and various project management tools like InVision and OmniGraffle.

    With a Master's degree in Cognitive Science in Education from Columbia University and a Bachelor's degree in Telecommunication from Purdue University, Traci has a solid academic background to support her practical experience.

    Having worked at prestigious organizations such as TRANSFR Inc., Penguin Random House, Arkadium, and Sesame Workshop, Traci has honed her skills in game design, research, educational content creation, and technical operations.

    She is known for integrating learning and discovery into gameplay seamlessly, focusing on player engagement and motivation.

    Traci's diverse roles in instructional design, game production, and research showcase her versatility and depth of expertise in creating meaningful digital experiences.

    Her experience ranges from designing core game loops to managing teams, communicating research findings, and collaborating with educational institutions and community centers.

    Traci Lawson's commitment to creating immersive and educational digital experiences sets her apart as a talented professional at the intersection of game design, education, and technology.

    Traci Lawson
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    Location

    New York City Metropolitan Area