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Timothy Pier
Mechanical Engineer at Meta
Timothy Pier is a Product Design Engineer at Meta, specifically working within the Reality Labs division. His role involves developing hardware systems for augmented reality (AR) and virtual reality (VR) technologies, contributing to the design and prototyping of consumer electronics. He is engaged in a cross-functional team environment, focusing on mechanical design and product development from concept to mass production.1
Background and Education
Timothy holds a degree from the Massachusetts Institute of Technology (MIT), which underlines his strong foundation in engineering principles. His expertise includes mechanical engineering fundamentals, CAD proficiency, and experience with high-volume manufacturing techniques.2
Professional Experience
At Meta, Timothy is responsible for leading mechanical design efforts for various components and systems. His work emphasizes collaboration across disciplines, requiring knowledge in areas beyond mechanical engineering.1 He has over five years of experience in product design and development, particularly with handheld and wearable consumer electronics.1
Location and Networking
Timothy is based in Seattle, Washington, and has a robust professional network with over 500 connections on LinkedIn.2