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Timo Fleisch
R&D Developer VR
Timo Fleisch is an accomplished professional with a diverse educational background and extensive experience in various organizations.
Timo Fleisch pursued his academic interests by studying Sinology and Japanology at the University of Bonn, Diplom (Master of Science) in Computer Science at Universität Karlsruhe, and Chinese language at Xiamen University and Yunnan University, showcasing his passion for languages and technology.
In his professional journey, Timo Fleisch has held key roles such as R&D Developer at Volkswagen Group Future Center Europe GmbH, Senior Engine Developer at Bigpoint GmbH, Indie Game Developer at klutzGames, and Software Developer at Native Instruments. Additionally, he has contributed his expertise as a Game Developer at Radon Labs, been self-employed at VRhome, served as Team Leader at IGI in Seoul, Korea, and conducted research at Fraunhofer IGD, showcasing a diverse and rich work experience.
Timo Fleisch's background encompasses a blend of technical skills, creative endeavors in game development, and leadership experience, making him a well-rounded professional with a unique perspective in the tech industry.
His academic foundation in Sinology and Japanology, coupled with his technical expertise in Computer Science and experience in various organizations, positions Timo Fleisch as a versatile and skilled individual capable of adapting to diverse work environments and challenges.