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    Thomas McGlynn

    Software Engineer, VR Developer Engagement at Facebook

    Professional Background

    Thomas McGlynn is a distinguished software engineer and VR developer with an impressive career spanning over two decades in the technology and gaming industries. His journey began at a young age when he explored the world of coding by hacking an ad referral platform at just 12 years old, earning his first paycheck of $200 in 1999. This early exposure ignited a lifelong passion for technology, user experience, and interactive media.

    After completing high school, McGlynn pursued his studies in Interactive Media Design at The Art Institute of California-Los Angeles. Here, he was encouraged to explore various creative mediums with a strong focus on user experience and interaction design. During his time at the institute, McGlynn developed a fascination for coding, particularly with Flash and ActionScript, which would become pivotal in his career. His eagerness to learn led him to read 'Essential ActionScript 3.0' by Colin Moock cover to cover, preparing him for the next step in his professional journey.

    Just before graduating, McGlynn secured his first major role as a Flash Developer at StreetFire.net in Marina Del Rey, where he began to build his reputation in the industry. His time at StreetFire allowed him to create innovative interactive experiences, setting the stage for a fruitful career in the gaming sector.

    By 2012, recognizing the evolution of technology, McGlynn transitioned into mobile development, a decision that required adaptability and courage, especially having no prior experience in the field. He pursued an opportunity at Burstly, fervently reaching out to secure an interview. His persistence paid off, resulting in an invaluable experience at Burstly where he honed his skills in web and mobile technologies and demonstrated exceptional leadership potential that eventually led to a management position.

    In 2014, McGlynn's journey took an exciting turn when Burstly was acquired by Apple. He continued to thrive in this new environment, working to create enthralling user experiences that engaged and delighted consumers. His work at Apple further solidified his status as a leader in technology and innovation.

    Eventually, McGlynn ventured into the realm of virtual reality at Facebook, reaching new heights in VR developer engagement. His path demonstrates a relentless pursuit of excellence and a commitment to pushing the boundaries of technology, creativity, and user experience.

    Education and Achievements

    Thomas McGlynn is a proud alum of The Art Institute of California-Los Angeles, where he studied Interactive Media Design. This academic foundation equipped him with the knowledge and skills needed to excel in the rapidly evolving landscape of technology and media. His commitment to learning and self-improvement has been a significant factor in his success.

    Throughout his career, McGlynn has held various engineering and design positions at reputable organizations, continuously adapting to new technology trends. His journey began as a Flash Developer and progressed to key roles including:

    • Software Engineer and VR Developer Engagement at Facebook
    • Software Engineer at Apple
    • Software Engineer at Burstly
    • Senior Flash Engineer at Meteor Games LLC
    • Designer/Engineer at Six Degrees Games
    • Flash Developer at StreetFire.net
    • MySpace Community Intern at Fox Interactive Media

    McGlynn's career is characterized by his adaptability and forward-thinking approach, allowing him to navigate shifting technologies successfully. His ability to blend creativity with technical prowess has made him a valuable asset wherever he has worked, enabling the development of engaging and user-focused products.

    Achievements

    • Developed innovative interactive experiences using Flash and ActionScript during his early career, contributing significantly to the gaming industry.
    • Successfully transitioned from Flash development to mobile technology at Burstly, leading to a management position that underscored his leadership skills and adaptability.
    • Played a pivotal role in Burstly's acquisition by Apple in 2014, integrating his vision and expertise into one of the world’s leading tech companies.
    • Currently serving as a VR Developer Engagement Software Engineer at Facebook, where he continues to push the boundaries of technology and user interaction.
    • Renowned for his independent and creative approach, establishing a career built on innovation, problem-solving, and an unwavering commitment to excellence.

    Thomas McGlynn's career trajectory highlights not only a profound skill set and experience but also a genuine passion for creating engaging user experiences. His ability to adapt and thrive in a constantly changing technological landscape makes him a leader in his field, inspiring others in the tech community to pursue their own passions and innovate in their work.

    Related Questions

    How did Thomas McGlynn's early interest in technology shape his career path?
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    Can Thomas McGlynn share insights on creating engaging user experiences in software design?
    How has working at Apple influenced Thomas McGlynn's professional development?
    What projects is Thomas McGlynn most proud of during his time at Facebook?
    Thomas McGlynn
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    Location

    Los Angeles Metropolitan Area