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Susanna Pollack
Professional Background
Susanna Pollack is a recognized leader in the field of social impact games and interactive learning, currently serving as the President of Games for Change (G4C). Under her leadership, G4C has been pivotal in harnessing the transformative power of games to tackle pressing social issues. Pollack drives several key initiatives, including the #G4CStudentChallenge, an educational program that utilizes game design to engage students in STEM learning; #G4CArcade, which showcases impactful games; #G4CTalkPlay, focused on discussions around play and its relevance in society; and #G4CIndustry, connecting industry professionals to foster collaborations.
Prior to her role at Games for Change, Pollack enjoyed a successful career at BBC Worldwide, where she contributed significantly to the organization’s mission of creating entertaining and educational content. Her experience at such a prestigious institution equipped her with valuable insights into the intersection of media, education, and engagement through interactive mediums.
Education and Achievements
While specific educational details are not provided, it is evident that Pollack possesses a strong foundation that informs her expertise in both the gaming industry and educational initiatives. Her tenure at BBC Worldwide laid the groundwork for her visionary leadership at Games for Change, where she has made substantial contributions to the organization’s growth and impact in the gaming sector.
In her current role, Pollack has successfully engaged a diverse audience, from educators to students to industry professionals, creating platforms that encourage collaboration and innovation in game development. She has positioned Games for Change as a vital resource in advocating for the use of games as powerful tools for learning and social change.
As a mother of two boys, Pollack emphasizes the importance of play in learning, reinforcing her belief that interactive play can lead to profound educational and developmental benefits. Her personal philosophy aligns beautifully with her professional endeavors, as she aims to create environments where children can learn through exploration and engagement.
Achievements
Pollack's achievements are numerous and reflect her commitment to advancing social change through gaming. During her tenure as President, she has spearheaded various initiatives that not only highlight the importance of video games in education but also encourage more profound conversations around the societal roles of gaming.
Under her leadership, Games for Change has amassed a growing community of advocates, educators, and students, emphasizing the necessity of making learning fun and accessible. Pollack's vision and passion for creating a world where games serve as a catalyst for change underscore the organization’s mission, making her a reputable figure in the realm of social impact gaming.
Through programs like the #G4CStudentChallenge, Pollack champions the next generation of game developers, educators, and socially conscious leaders, instilling values of creativity, collaboration, and critical thinking. Her work continues to inspire others in the industry, illustrating that gaming can be a formidable platform for educational and social advancement.
