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    Steve Lacy

    I solve problems at scale

    Stephen Lacy is a DevOps Engineer at Counterplay Games, a studio known for developing titles such as Godfall and Duelyst. In his role, he is responsible for managing the development and operational aspects of game production, ensuring that the infrastructure and tools used by the development team are efficient and effective.

    Background and Contributions

    • Game Development: Lacy has contributed to the development of Godfall, where he served as a DevOps Programmer. His work likely involves streamlining deployment processes and maintaining server infrastructure to support the game’s online features.1
    • Technical Skills: As a DevOps Engineer, Lacy would be skilled in various technologies related to cloud computing, continuous integration/continuous deployment (CI/CD), and infrastructure automation, which are crucial for modern game development environments.

    Professional Presence

    Lacy's LinkedIn profile under the username "thestevelacy" may provide further insights into his professional background, skills, and career trajectory within the gaming industry. His contributions at Counterplay Games reflect a growing trend in the gaming sector where DevOps practices are becoming increasingly integral to successful game launches and ongoing support.

    Related Questions

    What projects has Stephen Lacy worked on at Counterplay Games?
    How long has Stephen Lacy been with Counterplay Games?
    What are some notable achievements of Stephen Lacy in his career?
    Does Stephen Lacy contribute to any open-source projects?
    What skills does Stephen Lacy specialize in as a DevOps Engineer?
    Steve Lacy
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    Location

    United States