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Seth Hunter
Display Exploration Engineer
Seth Hunter is an accomplished professional in the field of display systems, specializing in the combination of hardware and software prototyping to create innovative solutions.
With a strong educational background, Seth has studied at prestigious institutions like the Massachusetts Institute of Technology, focusing on Media Arts and Sciences at both the PhD and MAS levels. Additionally, he pursued an MFA in Art and Technology at the School of the Art Institute of Chicago, and a BS in Cognitive Science and Studio Art from the University of Virginia.
Seth's rich work experience includes roles at top companies such as Apple, Intel Labs, and Hasbro Toy Corporation. He has served in various capacities, including as a Display Exploration Engineer, Research Scientist, Prototype Engineer, and Mixed Reality Interface Developer, showcasing his versatile skill set.
Moreover, Seth has academic experience, having worked as a Graduate Research Assistant at MIT Media Lab and as an Adjunct Professor of Digital Art at the School of the Art Institute of Chicago and the University of Virginia. He has also contributed as a Digital Arts Instructor and Multimedia Developer across different levels of education.
Seth Hunter's expertise lies in conceptualizing and building display systems through a blend of hardware and software prototyping, enabling him to validate ideas, conduct user experience tests, and effectively communicate with stakeholders.