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Sean Simon
Co-Founder at Cogent
Professional Background
Sean Simon is a highly skilled and innovative professional with a robust background in experimental game development and graphic design. His keen passion for creating compelling interactive experiences is matched only by his expertise in a variety of industry-standard tools, such as Unity, Unreal Engine, Houdini, and Python. These skills equip him to contribute significantly to the ever-evolving landscape of game development and graphic storytelling.
Sean currently works as a Technical Artist at T&DA, where he leverages his technical skill set and creative vision to enhance gaming projects. Throughout his career, Sean has worn many hats in the industry, having previously owned the company Those Six Faces, where he honed his leadership and entrepreneurial skills. His work at T&DA showcases his ability to store and transfer valuable knowledge through collaboration and innovative technical artistry.
Previously, Sean enhanced his professional profile at UTS Animal Logic Academy as a Master of Animation. This role allowed him to delve deeper into animation techniques while mentoring emerging talents in the field. He also had the rewarding experience of teaching Introduction to Computer Graphics and Programming at the University of Technology Sydney and CODE4FUN Sydney Programming School. His teaching experience not only highlights his deep understanding of the subjects but also underscores his commitment to nurturing future generations of game developers and graphic designers.
Sean has amassed a wealth of experience through various work placements at notable organizations including Bandai Namco Games Australia, Flat Earth Games, and Well Placed Cactus Pty Ltd. Each position contributed to his understanding of game development and interaction while allowing him to collaborate with some of the best talents in the industry. Sean's early career also included a position as a Graphic Designer at Panorama Magazine, where he laid the foundation for his design principles and visual storytelling techniques.
Education and Achievements
Sean Simon’s educational background is robust, providing him with a solid foundation in game development. He completed his high school education at Epping Boys High School, where he first developed an interest in technology and digital design. Following that, Sean pursued specialized training in Games Design and Programming at GamesTraining, where he learned essential skills that would set the stage for his future career.
He further advanced his qualifications by obtaining a Bachelor of Science (BSc) degree in Games Development from the University of Technology Sydney (UTS). This comprehensive program equipped him with the technical knowledge and practical experience required for a successful career in the competitive gaming industry.
Additionally, Sean has pursued advanced courses in Games Programming and Graphic Design at the Academy of Interactive Entertainment (AIE). This further education reflects his commitment to staying updated with the latest advancements and technologies in game development and graphic design. Sean’s lifelong dedication to learning and professional growth highlights his belief that innovation and creativity are paramount in the world of game development.
Notable Achievements
Over the course of his career, Sean has achieved several milestones that showcase his expertise in game development and design. His tenure as a Technical Artist has allowed him to make significant contributions to multiple projects, including notable titles at T&DA. As a leader and collaborator, he has worked closely with designers and developers to push the technical boundaries of what is possible in gaming.
As Company Owner of Those Six Faces, Sean demonstrated entrepreneurial spirit as he navigated the challenges of running a business while producing high-quality games and designs. His involvement in teaching at respected institutions like UTS and CODE4FUN has not only impacted many aspiring developers but also enriched his understanding of the craft as he engaged with diverse learners.
Moreover, his diverse work placements at prominent companies such as Bandai Namco Games Australia and Flat Earth Games have further solidified his reputation in the gaming community. Each placement provided him with valuable insights into different aspects of game production and design, enhancing his adaptability and proficiency. Sean continues to inspire his peers and students alike with his passion for game development and dedication to excellence in graphic design.