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    Scott Chen

    Founder at SIGONO

    Scott Chen is the co-founder and lead creator of SIGONO, an independent game development studio established in mid-2013.1 Here are some key details about Scott Chen:

    Background and Education

    Scott Chen graduated from Carnegie Mellon University's Entertainment Technology Center.35 During his time at Carnegie Mellon, he met Brian Lee, with whom he would later co-found SIGONO.1

    Career Highlights

    • Co-founded SIGONO in 2013 with Brian Lee1
    • Leads the creative direction for SIGONO's games, including the popular OPUS series2
    • Speaker at industry events like Tokyo Game Show and Taipei Game Show4

    Game Development Philosophy

    Scott Chen and SIGONO focus on creating "unique, heartfelt experiences that bring people joy".1 Their games, particularly the OPUS series, are known for:

    • Unconventional storytelling and gameplay
    • Heartwarming stories
    • Beautiful soundtracks
    • Space-related themes

    Notable Works

    Under Scott Chen's leadership, SIGONO has developed several successful games:

    • OPUS: The Day We Found Earth (2016)
    • OPUS: Rocket of Whispers (2017)
    • OPUS: Echo of Starsong (2021)
    • OPUS: Prism Peak (upcoming)2

    These games have garnered millions of downloads and received critical acclaim, including features on app stores and awards nominations.1

    Scott Chen's passion for game development started in childhood, and he continues to stay updated with current gaming trends across various platforms.2 His work at SIGONO has contributed significantly to the Taiwanese game development scene, putting the studio on the global map with their unique and emotionally resonant games.

    Highlights

    Jul 24 · aytoomany.games
    Shueisha Games Showcase - Interview with Scott Chen for Opus
    Shueisha Games Showcase - Interview with Scott Chen for Opus
    Opus and Taiwanese Game Development with Sigono's Scott Chen

    Related Questions

    What inspired Scott Chen and Brian Lee to start SIGONO?
    How did the success of OPUS: The Day We Found Earth impact SIGONO's future projects?
    What are some unique storytelling elements in the OPUS series?
    How did SIGONO's early game concept being sold influence their studio's direction?
    What are Scott Chen's thoughts on the future of game development at SIGONO?
    Scott Chen
    Scott Chen, photo 1
    Scott Chen, photo 2
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    Location

    Pittsburgh, Pennsylvania, United States