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Ryan E. Beisner
GPU Cloud Software Engineering Manager at NVIDIA
Ryan Beisner is a Software Engineering Manager specializing in Cloud Infrastructure at NVIDIA.1 He is focused on building some of the world's largest GPU clouds for gaming and generative AI applications.1
Professional Background
Ryan has extensive experience in the tech industry, particularly in cloud computing and open-source software:
- Current Role: Software Engineering Manager at NVIDIA, working on cloud infrastructure12
- Open Source Contributions: He is a long-time supporter of open-source software and Linux2
- OpenStack Involvement: Ryan has been an individual member of the OpenStack community since July 9, 20143
Skills and Expertise
Ryan's areas of expertise include:
- Cloud infrastructure development
- GPU cloud technologies
- Open-source software
- Linux systems
Online Presence
Ryan maintains an active online presence:
- Personal Website: He has a personal website at beisner.com2
- LinkedIn: His LinkedIn profile can be found under the username "ryanbeisner"13
- GitHub: He is active on GitHub under the username "Ryan"3
- IRC: He uses the handle "beisner" on IRC3
Community Involvement
Ryan is engaged in various tech communities:
- Springfield Devs: He is a member of Springfield Devs, a developer community in Springfield, MO, since March 20224
- OpenInfra Community: Ryan has shared his expertise on Kubernetes and OpenStack deployments at community events5
Ryan Beisner is described as a global team-builder and software engineering leader who is committed to supporting various causes in the tech industry.2
Highlights
May 23 · superuser.openinfra.dev
K8s or die: Skating into the future - Superuser