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Russ Pecoraro

Seattle, Washington, United States
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Russ Pecoraro

Seattle, Washington, United States
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Russ Pecoraro, a software engineer hailing from the University of Washington, has an extensive background in video game development. Throughout his career, which entails working at organizations such as Zombie Studios and Monolith Productions, he has honed his expertise in software engineering. Pecoraro's experience in the video game industry has allowed him to gain both technical and creative skills from working on game projects. He has always been passionate about the intersection between technology and art, specifically in video games. His experience in software engineering and video game development make him a valuable asset to any team.

This public profile is provided courtesy of Clay. All information found here is in the public domain.
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