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Roman Sharf
Documentation Specialist for NVIDIA Omniverse
Roman Sharf is an accomplished game developer and designer with expertise in using Unity Game Engine. Having worked for a variety of clients in the past, including NYU, Verizon, and Games for Change, Sharf has a reputation for tackling complex technical challenges and finding solutions to complex game design issues while producing beautiful graphics.
Sharf is a strong believer in mentorship and has used his knowledge to help others entering the field of game development, training them in programming, and art. With a Bachelor's in Fine Arts (Illustration) from the Fashion Institute of Technology, his skills have been honed working in different organizations such as Chaotic Formula, InteractAble, and Tiggly, and with years of experience as a Freelance Game Developer, UX Designer, web designer, and illustrator at various companies.
Through his website, romansharf.co, Sharf showcases his work and provides a platform for aspiring developers to get in touch with him.