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    Rasmus Eriksson

    Creative Manager at Mojang

    Rasmus Eriksson is a seasoned professional with a strong background in Game & Level Design, with a wealth of experience in the gaming industry.

    Having transitioned to leadership roles, Rasmus has managed teams at renowned companies like King Stockholm, overseeing level design projects and crafting features.

    With a passion for creativity and a lifelong dedication to gaming, Rasmus excels in designing engaging levels and innovative game features, always infusing his creations with a touch of artistry.

    Educationally, Rasmus has studied Game and Interactive Media Design, History, and Design and Visual Communications, honing his skills and knowledge in multiple disciplines.

    Throughout his career, Rasmus has held various key positions at industry giants such as Mojang Studios, Libra Softworks, Rovio Entertainment Corporation, and King, to name a few, showcasing his versatility and adaptability in the gaming world.

    His diverse experience includes roles ranging from Game Designer and Level Designer to Lead Designer and Creative Manager, illustrating his evolution and expertise in game development.

    Rasmus Eriksson's professional journey reflects a deep-rooted interest in gaming, design, and innovation, making him a sought-after talent in the gaming community.

    Highlights

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    Rasmus Eriksson
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    Location

    Stockholm, Stockholm County, Sweden