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    Nicolas Hiernaux

    Freelance vehicle artist, 3D print modeler & Senior Hard surface Artist. I create optimized assets for video games from the modeling to the engine integration. (Modeling - texturing - setup - rigging - animations)

    Nicolas Hiernaux is a freelance vehicle artist and 3D print modeler based in Annecy, Auvergne-Rhône-Alpes, France. He specializes in creating optimized assets for video games, focusing on hard surface modeling. Hiernaux has recently founded My Mini Bike BMX, a company dedicated to creating ultra-detailed bike models. He announced this venture on LinkedIn, highlighting his passion for intricate design in the BMX niche.2

    In addition to his entrepreneurial efforts, Hiernaux is known for his work in the realm of 3D modeling, contributing to various projects that span video games and real-time content creation. His expertise includes using tools like 3ds Max, Maya, and Blender, showcasing a strong background in both artistic and technical aspects of 3D design.1

    Related Questions

    What inspired Nicolas Hiernaux to start My Mini Bike BMX?
    What kind of projects does My Mini Bike BMX specialize in?
    How did Nicolas Hiernaux transition from video game modeling to BMX bike modeling?
    What tools does Nicolas Hiernaux use for his 3D modeling work?
    Can I see some examples of Nicolas Hiernaux's BMX bike models?
    Nicolas Hiernaux
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    Location

    Annecy, Auvergne-Rhône-Alpes, France