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    Neil Grey

    Software Pipeline Developer : Production Management, Artist Tools, Digital Assets, 3rd-Party Integration

    Neil Grey is a skilled software pipeline developer with a focus on developing pipeline tools for media and entertainment clients in collaboration with Autodesk's Shotgun team. He specializes in creating tailored solutions that enhance communication within collaborative production environments for managers and artists. Neil's expertise spans across various development areas including Applications/Tools (Python, C++, SQL, MEL), 3D computer graphics (OpenGL, Renderman), and Web technologies (Django/Flask, JQuery, HTML/CSS, C#.NET). He is dedicated to pushing the boundaries between technical and creative realms in his projects.

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    Location

    Canada