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Nathan Gitter
human interface designer at apple · Vision Pro / visionOS
Nathan Gitter is a Human Interface Designer at Apple, known for his expertise in user experience and interface design, particularly in augmented reality (AR) and spatial computing. He has been with Apple since November 2018, initially serving as an AR UX Prototyper before transitioning to his current role in March 2021. His work focuses on creating intuitive and engaging user experiences for Apple's products, including contributions to the Vision Pro and visionOS platforms.13
Education and Early Career
Gitter earned a Bachelor of Science degree in Computer Science from Washington University in St. Louis, graduating in 2017 with a GPA of 3.84. During his time there, he was actively involved in teaching and curriculum development for mobile application development courses and received several accolades for his projects at hackathons.1
Professional Experience
- Human Interface Designer at Apple (March 2021 - Present)
- AR UX Prototyper at Apple (November 2018 - March 2021)
- iOS Design Technologist at SwiftKick Mobile (July 2017 - October 2018)
- Head Teaching Assistant for Mobile Application Development at Washington University (August 2016 - May 2017)
- Software Engineering Intern at Microsoft (May 2016 - August 2016)
Notable Contributions
Gitter has spoken at various conferences, including Apple's Worldwide Developers Conference (WWDC), where he discussed principles of spatial design and user interface interactions in immersive environments. His work emphasizes creating human-centered designs that enhance user engagement through innovative spatial interfaces.2
Contact Information
He can be found on LinkedIn under the username nathangitter, where he shares insights related to design and technology.1