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Naomi Hinchen
Producer at Funkitron, Inc.
Naomi Hinchen is a knowledgeable individual who has a strong background in the gaming industry, with a particular focus on games research and project management.
During her time at Massachusetts Institute of Technology (MIT), Naomi pursued both undergraduate and master's degrees in Computer Science, where she delved into areas such as games research, narrative development, and AI-controlled NPCs.
She gained valuable experience during her tenure at the Singapore-MIT GAMBIT Game Lab, focusing on unconventional and experimental game mechanics that have shaped her unique perspective in the industry.
Naomi has held significant roles in various organizations, including Funkitron, Inc. where she contributed as a Game Programmer, Level Designer, and Producer, showcasing her diverse skill set.
Her previous positions at Learning Games Network, Majesco Entertainment, and GAMBIT have provided her with a well-rounded understanding of game development, project management, and software programming.
With a foundation in project management and a passion for innovative game design, Naomi Hinchen continues to make strides in the gaming industry, bringing a wealth of knowledge and expertise to each project she undertakes.