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Moby Francke
Co-founder and Art Director at Theorycraft Games
Moby Francke is a prominent figure in the video game industry, currently serving as the Co-founder and Art Director at Theorycraft Games, a studio he helped establish in November 2020. Located in Santa Monica, California, Theorycraft Games focuses on creating innovative multiplayer games that blend various genres to enhance player experience.135
Professional Background
Francke has an extensive career in game design and art direction, with notable positions at leading companies:
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Art Director at Riot Games (November 2013 - November 2020): Here, he was instrumental in shaping the visual style of popular titles such as League of Legends and Valorant. His work involved leading a team of artists on various projects, including R&D initiatives that aimed to innovate within the gaming space.126
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Art Director at Valve Corporation (May 2002 - February 2013): Francke is particularly well-known for his role as the art director for Team Fortress 2, where he significantly influenced character design and level aesthetics. His tenure at Valve also included contributions to other major titles like Left 4 Dead, Dota 2, and Portal .46
Education
Francke studied at the Academy of Art University, where he honed his skills in art and design from 1996 to 2001.1
Philosophy and Impact
Moby Francke's design philosophy emphasizes creating memorable and timeless visuals that complement gameplay clarity. This approach has been a guiding principle throughout his career, influencing the visual narratives of the games he has worked on.6 His leadership at Theorycraft Games continues to reflect this commitment to innovative and engaging game design.
Current Endeavors
At Theorycraft Games, Francke collaborates with a talented team of industry veterans from companies like Blizzard, Bungie, and Riot Games, focusing on developing deep, immersive gaming experiences that resonate with players' fundamental needs for creativity and connection.357
