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    Mikhail Naumov

    Generalist software engineer with interests in game development, graphics, and AI

    Mikhail Naumov is a prominent technology entrepreneur renowned for his commitment to developing groundbreaking B2B SaaS products. With a strong focus on areas like SaaS, process automation, machine learning, venture capital, and ancillary revenue, Mikhail's expertise and interests span a wide range of cutting-edge technologies. He is the author of the book 'AI is My Friend - A Practical Guide for Contact Centers' and holds a patent for 'Feedback for Conversational Agent,' emphasizing his innovative contributions to the tech industry. Mikhail's accomplishments have led to prestigious recognitions such as Forbes 30 Under 30 for Enterprise Technology, Milken Institute Startup Challenge, TC Disrupt, and GSEA. His educational background includes a Bachelor’s Degree from Rutgers Undergraduate Business School in Supply Chain Management and Digital Media, graduating Magna Cum Laude. Throughout his career, he has held key roles such as Founder and CEO of Paylode, Co-Founder & President plus Board Director at DigitalGenius, Co-Founder and Director at The GREEN Program, and LBR Representative at Google Maps, AdSense at Google - Local Business Referrals Program. Additionally, Mikhail gained valuable experience through a Financial Services Internship at Morgan Stanley during his high school years.

    Highlights

    Sep 13 · Forbes Now
    How Today's Small Business Leaders Can Prepare For An AI-Dominated Future - Forbes Now

    Related Questions

    What inspired Mikhail Naumov to start Paylode?
    What are some key achievements of Mikhail Naumov at Paylode?
    How did Mikhail Naumov's education at Rutgers University influence his career?
    What makes Paylode's B2B SaaS products unique?
    What are Mikhail Naumov's future plans for Paylode?
    Mikhail Naumov
    Mikhail Naumov, photo 1
    Mikhail Naumov, photo 2
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    Experience

    Software Engineer at Amazon
    - Software Engineer at Zynga (July 2015 - March 2016) - Indie Developer (June 2009 - July 2015) - Client Software Engineer at Electronic Arts (EA) (October 2014 - April 2015) - Tools Client Engineer at Disney Interactive Media Group (October 2011 - November 2013) - Software Engineer at ForgeFX (July 2011 - December 2012) - Software Engineer (part-time) at Physics Optics Corporation (January 2004 - July 2011) - Tools Engineer at Robotic Arm Software (2011) - Software Engineer at Luminit (June 2006 - September 2008)

    Education

    Master's Degree in Computer Science from California State University-Long Beach (2011 - 2014); B.S. in Computer Science from California State University-Long Beach (2005 - 2011)

    Location

    Miami, Florida, United States