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Matt Ricketson
Software Engineering Manager at Apple
Professional Background
Matt Ricketson is a highly skilled Software Engineering Manager at Apple, specializing in SwiftUI. With a rich history spanning various roles at Apple, he has progressed from Software Engineer to Senior Software Engineer, eventually taking on the leadership role of Software Engineering Manager. His expertise in SwiftUI has significantly contributed to the development of engaging and intuitive user interfaces in Apple products. Matt's journey in software engineering is marked by an impressive blend of hands-on development experience and a passion for innovative technology.
Before joining Apple, Matt was a co-founder and lead engineer at Phyre Inc., where he played a pivotal role in the development of mobile applications. This experience provided him with the entrepreneurial insight and technical proficiency that would serve him well in his subsequent roles. Additionally, he honed his mobile software engineering skills at WePay, first as a Mobile Software Engineer and later as an Engineering Intern, where he was noted for his contributions to the mobile development efforts.
His diverse career also includes a critical position as a Senior Software Engineer focused on Apple TV, where he worked on enhancing the multimedia experience for users. This role allowed him to deepen his understanding of user experience and agile development practices, which are essential in today’s fast-paced tech landscape.
Education and Achievements
Matt Ricketson earned his Bachelor of Science degree in Computer Science with an impressive GPA of 3.9 from Boston College. His rigorous academic training has provided him with a solid foundation in computer science principles, programming languages, and software design. With this strong educational background, he has stood out in a competitive industry.
Throughout his career, Matt has been recognized for his innovative contributions and leadership qualities. He is known for fostering collaborative environments that empower teams to excel and produce high-quality software solutions.
Achievements:
- Spearheaded the development and launch of several SwiftUI applications at Apple that enhanced user engagement and functionality,
- Played a crucial role in the successful development of mobile software solutions at Phyre Inc., which have been well-received in the industry and among users,
- Contributed to advancements in Apple’s Apple TV platform, enhancing the overall user multimedia experience,
- Mentored junior engineers at Apple, fostering professional development and knowledge sharing within his teams,
- Actively involved in community initiatives as a sailing instructor, enhancing skills of young individuals in both sailing and teamwork.
Highlights
After more than 11 years, today is my last day at Apple.
It’s been a privilege to be able to say I’ve worked my dream job, helping create SwiftUI and getting to support an incredible team of engineers and friends.
I’m excited for what’s next for me (stay tuned!), but today I’m focused on how deeply grateful I am to everyone at Apple that I’ve worked with and learned from over the years. It’s a truly amazing place full of astoundingly talented but also genuinely wonderful people.