Suggestions
Matt Agnello
Principal UX Designer at Riot Games
Professional Background
Matt Agnello is a distinguished User Experience (UX) Designer currently making a significant impact at Riot Games, where he works passionately to create engaging and delightful experiences for gamers worldwide. With a strong belief in the power of games to tell stories and foster connections, Matt is dedicated to ensuring that users have a meaningful interaction with the gaming products he helps design. His contributions span multiple roles at Riot Games, showcasing a progressive career that emphasizes both user experience and player engagement.
Having started as an intern at various organizations, including a notable role as a Community Assistant at Riot Games, Matt progressively climbed the ranks to become a Principal User Experience Designer. His journey reflects a deep commitment to understanding the nuances of player interactions and enhancing their gaming experiences through thoughtful design. Before solidifying his role in UX design, Matt demonstrated a diverse skill set, having worked in various production roles in the television industry, which equips him with unique insights into storytelling through multimedia.
Education and Achievements
Matt received his Bachelor of Science degree in Film and Television from Boston University, an institution renowned for fostering creativity and innovation in storytelling. This educational foundation has played a pivotal role in shaping his perspective on narrative-driven design in the gaming industry.
His work at Riot Games started in a player-facing role, where he focused on understanding community needs and feedback, which later transitioned into design-oriented positions that leverage his extensive background in understanding user behaviors and preferences. As a Senior User Experience Designer and now Principal Designer, his work not only enhances gameplay but also crafts memorable moments for players, aligning game mechanics with user journeys seamlessly.
Within his illustrious career at Riot Games, Matt has contributed to multiple projects that have positively impacted the gaming community. His ability to combine knowledge of film, narrative structure, and user-centered design principles allows him to approach game design holistically, considering both the emotional and functional aspects that influence a player’s experience.
Relevant Experiences
Matt’s impressive career trajectory is marked by notable roles including Player Experience Manager and Senior User Experience Designer, both at Riot Games. These roles demanded not only technical skill but a keen understanding of player psychology and engagement strategies, which Matt adeptly navigated.
In his early career, Matt gained substantial experience within the entertainment industry, serving in various production roles at major companies. His time as a Post Production Assistant at Disney XD coupled with an editorial position at Random House Book & Video Awards has enriched his understanding of content creation, making him uniquely suited for the challenges of UX design in gaming.
Further enriching his background, Matt has also worked as a Production Associate/Runner at CBS Television Distribution and played various critical roles in freelance capacities. His diverse portfolio showcases his adaptability, creativity, and unwavering commitment to the craft of storytelling, whether through the lens of video games or traditional media.
Achievements
- Principal User Experience Designer at Riot Games: Leading efforts to improve player interfaces and interactions within various game titles, ensuring player engagement is at the forefront of game design.
- Former Senior User Experience Designer at Riot Games: Developed key UX strategies that have been pivotal in enhancing user satisfaction across multiple projects.
- Experience Management: As a former Player Experience Manager and Player Experience Assistant, Matt has focused on user feedback, shaping the direction of game design based on real player input.
- Strong Foundation in Storytelling: With his educational background in film and television, he brings a rich understanding of narrative techniques that elevate player experiences in gaming.
Conclusion
Matt Agnello exemplifies a career that beautifully merges design, storytelling, and user engagement in the gaming industry. As a Principal User Experience Designer at Riot Games, he is dedicated to improving player experiences and ensuring games can tell profound stories that resonate with players around the world. His unique journey through various roles and companies showcases his versatility and commitment to enhancing UX across the board. Matt continues to play an instrumental role in shaping the future of interactive storytelling through games, demonstrating a belief that gaming is not merely play but an expansive canvas for narrative and connection.