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    Marcel Brake

    Programmer at SkyBox Labs

    Marcel Brake is a programmer currently working at SkyBox Labs, a prominent game development studio based in Vancouver, Canada. He has built a diverse career in programming, with experience in various roles across multiple organizations.

    Education and Early Career

    Marcel studied at The Art Institute of Vancouver, where he developed his skills in technology and software development. His early career includes positions such as Frontend Software Engineer at Big Sandwich Games and Gameplay Programmer for personal projects. He also served as a Lead Programmer at Team Awesome and as a Programming Mentor at The Art Institute, reflecting his commitment to both technical proficiency and mentorship in the field.

    Current Role

    At SkyBox Labs, Marcel contributes to the development of major gaming titles, including collaborations on projects like Halo Infinite, Minecraft, and Destiny 2: Lightfall. His role showcases his expertise in coding and software engineering, aligning with the studio's reputation for high-quality game development.12

    Location

    Marcel is based in Coquitlam, British Columbia, Canada, and maintains a professional network of connections within the industry.2

    Related Questions

    What projects has Marcel Brake worked on at SkyBox Labs?
    How did Marcel Brake transition from Big Sandwich Games to SkyBox Labs?
    What are some notable games Marcel Brake has contributed to?
    What specific technologies or programming languages does Marcel Brake specialize in?
    How has Marcel Brake's role evolved at SkyBox Labs over the years?
    Marcel Brake
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    Marcel Brake, photo 2
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    Location

    Coquitlam, British Columbia, Canada