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Lukas Palmer
Software Engineer at Argo AI
Lucy Palmer is a skilled professional who has made significant contributions in the field of self-driving cars and software development.
She began her career as a Software Engineering Intern at Argo AI and later transitioned into a full-time role as a Software Engineer I, where she worked on onboard infrastructure projects crucial for the functionality of self-driving vehicles.
Lucy's expertise lies in writing production modern C++ libraries that are essential for various on-vehicle teams and demand high performance due to the critical nature of their functions.
During her time at Argo AI, she focused on developing geometry libraries that required precise performance optimizations and mathematical accuracy to handle diverse real-world scenarios.
Apart from her work in the autonomous vehicle industry, Lucy has a diverse skill set that includes web development, backend development, game development, and machine learning.
She showcased her passion for game development by creating a hobbyist dungeon crawler called Labyrinth during high school, demonstrating her early interest and talents in the field.
Lucy's educational background includes studying Computer Science at Ohio University and completing coursework at the Community College of Allegheny County.
She is known for her independent projects and has a strong foundation in software engineering, which she has honed through her experiences at Argo AI and Hyland, where she also served as a Development Intern.