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    Larry Sequino

    Product Manager at Tinder, Inc.

    Larry Sequino is a Product Manager and Mobile Game Developer based in the Los Angeles Area, known for creating engaging games and high-quality applications. With a strong background in various programming languages and tools, Larry's expertise spans across different platforms and technologies.

    Larry is proficient in languages like Objective-C, Python, Java, C++, C#, and Visual Basic. Additionally, he is well-versed in web languages such as Ruby on Rails, PHP, HTML, Javascript, CSS, SQL, and Transact-SQL. He is experienced in working with platforms like Cocos2d, Wordpress, CodeIgniter, and MediaWiki.

    Equipped with a diverse skill set, Larry is familiar with tools like JIRA, Confluence, Testflight, afconvert, and Flurry Analytics. He is experienced in operating systems like OSX, Windows, and UNIX (Solaris) and proficient in using IDEs like Xcode, Eclipse, and Visual Studio. In terms of applications, Larry is skilled in Balsamiq, Photoshop, SQL Server 2008, Excel, Word, Powerpoint, and Visio.

    Specializing in game development, mobile programming, and agile development, Larry's key strengths lie in Objective-C, Cocos2d, UIKit, and Rails. With a strong educational background, Larry pursued an MS in Computer Science and a BS in Computer Science (Games) from the University of Southern California.

    Larry's professional journey includes roles such as Group Product Manager, Revenue at Tinder, Senior Product Manager in Recommendations and Personalization at Tinder, Technical Product Manager at Playtika Santa Monica, Senior Product Manager at Playtika Santa Monica, Software Engineer in Mobile at Playtika Santa Monica, Lead Engineer at Forestwalker Interactive, LLC, Game Developer in DancePad at Bounce House Games, LLC, Edison Intern at GE Healthcare, and Intern at Cerberus Capital Management.

    Larry Sequino
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    Location

    Los Angeles, California