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    Karan Gaikwad

    Experienced Product Management Professional in the Gaming Industry

    Karan Rajiv Gaikwad is currently working as a Product lead at KRAFTON India, a position he has held since June 2023.1 He has an extensive background in the gaming industry, with a particular focus on product management and game development.

    Career Highlights

    Gaming Industry Experience:: Karan has worked with several prominent gaming companies, including:

    • KRAFTON India (Current)
    • IndiGG
    • Nukebox Studios
    • Mech Mocha
    • Electronic Arts

    Notable Roles::

    • Director of Product Management at IndiGG (December 2022 - March 2023)
    • Director of Products at Nukebox Studios (January 2019 - December 2022)
    • Senior Product Manager at Mech Mocha (November 2017 - December 2018)

    Education and Skills

    Karan holds a PGDM-C in Market Research & Analytics from MICA, where he completed his studies between 2012 and 2014.1 His academic focus included areas such as product management, strategic management, and brand management.

    Key Skills::

    • Product management
    • Game design and deconstruction
    • Data analysis and user research
    • Web3 and blockchain gaming

    Achievements and Certifications

    Karan has received recognition for his work in the gaming industry:

    • Zynga Rockstar Award for Excellence in Product Management (December 2016)
    • Zynga Emerging Star Award (June 2016)

    He has also obtained certifications in:

    • Computational Social Science from the University of California, Davis
    • Android Basics Nanodegree by Google from Udacity India

    Karan's experience spans various aspects of game development, from product vision and roadmap creation to economy simulation modeling and user research. His current role at KRAFTON India likely involves leveraging this diverse background to lead product development initiatives in the gaming sector.

    Related Questions

    What are some of the key projects Karan Gaikwad has led at KRAFTON India?
    How did Karan Gaikwad's experience at Naavik influence his work at KRAFTON India?
    What was Karan Gaikwad's role at IndiGG, and what achievements did he have there?
    Can you tell me more about the Web3 games Karan Gaikwad has deconstructed?
    What strategies did Karan Gaikwad use to improve user experience at Mech Mocha?
    Karan Gaikwad
    Karan Gaikwad, photo 1
    Karan Gaikwad, photo 2
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    Experience

    Product at KRAFTON India since June 2023
    Game Deconstructions at Naavik, May 2022 - Present

    Education

    PGDM - C in Market Research & Analytics from MICA, 2012 - 2014, and Bachelor of Engineering (B.E.) in Mechanical Engineering from BITS Pilani - Goa Campus, 2006 - 2010

    Location

    Bengaluru, Karnataka, India