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Julien van Putten
Ui Tech Artist @ 343i
Julien van Putten is a UI Technical Artist who previously worked at 343 Industries, the studio behind the Halo franchise. He was part of the team that developed Halo Infinite, contributing to the game's user interface design and implementation.12
As a UI Technical Artist, van Putten's role likely involved bridging the gap between the artistic vision for the game's user interface and its technical implementation. This typically includes tasks such as:
- Creating and optimizing UI assets
- Implementing UI designs in the game engine
- Developing UI animation and effects
- Ensuring UI performance and responsiveness
Van Putten was part of 343 Industries' Art Team, specifically working on UI/UX aspects of Halo Infinite.12 He collaborated with other UI artists and designers to create the game's visual interface elements.
Currently, Julien van Putten works at Epic Games, as indicated by his LinkedIn profile.3 Epic Games is known for developing the Unreal Engine and popular games like Fortnite. This move suggests a progression in his career within the gaming industry, potentially applying his UI technical art skills to new projects at Epic.
Van Putten's educational background includes studying at The Maryland Institute College of Art3, which likely provided him with a strong foundation in visual arts that he has applied to his work in the gaming industry.