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Julian Kwasneski
Co-Founder • CPO
Julian Kwasneski is a highly experienced individual with a 25-year career in the game industry, boasting an extensive list of titles to his name.
Starting at Lucasarts Entertainment Company in 1994, he contributed to a variety of Star Wars games like Jedi Knight and Xwing Alliance, as well as iconic original titles such as The Dig, Outlaws, Monkey Island, and Grim Fandango.
In 2000, Julian co-founded Bay Area Sound, Inc., a prominent company specializing in game dialog, sound, music production, and project management.
His work at Bay Area Sound includes high-quality audio production for games across all platforms, featuring renowned licenses like The Walking Dead, Game Of Thrones, The Wolf Among Us (Fables), and Star Wars.
Julian's contributions to The Walking Dead led to the game winning numerous Game Of The Year awards, with a notable accolade for Best Dialog in 2012 and BAFTA nominations for lead role performances.
He is recognized as the main architect behind Bay Area Sound's innovative dialog production pipeline, which has seen significant success and continues to evolve in the industry.
Julian's educational background includes a BA in Communications from the University of California, Davis.
Throughout his career, he has held various roles in organizations such as Ethovox AI (formerly morpheme.ai), Bay Area Sound, Detour.com, Telltale Games, iBeam Broadcasting, Lucasarts Entertainment Company, and Prairie Sun Recording Studios.