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Jorge Moukel
Software Engineer @
Jorge R. Moukel is a Software Engineer specializing in Augmented Reality (AR) at Apple, based in Cupertino, California. He has a background in computer engineering, holding a Master’s degree from the University of New Mexico (UNM). His expertise lies in developing AR applications and technologies, contributing to Apple's innovative projects in this field.
Professional Background
- Current Role: Augmented Reality Software Engineer at Apple.
- Previous Experience: He has served as a Tech Editor at Raywenderlich.com and held various engineering roles, including being the iOS Lead at TheGrint, which showcases his extensive experience in software development and mobile applications.35
Education
- Degree: M.S. in Computer Engineering from the University of New Mexico (UNM).
- Business Education: He also attended the Haas School of Business at the University of California, Berkeley, indicating a strong foundation in both technical and business aspects.1
Contributions and Interests
Jorge is known for his work related to video game development, particularly using technologies like SpriteKit. He has expressed interest in creating engaging gaming experiences and has shared insights on platforms like LinkedIn regarding his projects.2
Online Presence
- LinkedIn: His profile can be found under the username jmoukel, where he connects with over 1,000 followers and shares professional updates.1
- GitHub: He maintains a GitHub account where he showcases his projects and contributions to software engineering.6
- Twitter: Jorge is active on Twitter as well, where he discusses topics related to AR and technology.4
Jorge Moukel's combination of technical skills, educational background, and professional experience positions him as a significant contributor to Apple's advancements in augmented reality technology.