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Jono Bacon
Founder and CEO with extensive experience in community leadership.
Jono Bacon is a prominent community strategist, author, and consultant based in California. He is the founder of Jono Bacon Consulting, which specializes in community and collaboration strategies, offering services that include management strategy, execution, and coaching for organizations looking to build productive communities.2
Career Background
Bacon has over 22 years of experience in community building and has worked with more than 200 companies across various industries. His previous roles include serving as the Director of Community at notable organizations such as GitHub, Canonical (the company behind Ubuntu), and XPRIZE. He has also been involved in consulting for a wide range of clients including Deutsche Bank, Intel, and Sony Mobile, among others.123
Publications and Contributions
He is the author of two best-selling books: "People Powered" and "The Art of Community," and has contributed over 500 articles to various publications, including Forbes and Harvard Business Review. Additionally, he is a speaker at industry conferences and has founded events such as the Community Leadership Summit and the Open Collaboration Conference.124
Educational Background
Bacon holds a degree in Interactive Multimedia Communication from the University of Wolverhampton in the UK. His early career included roles in Linux journalism and community management, where he was involved with several open-source projects.4
Personal Life
Jono Bacon was born on September 17, 1979, in the UK. He is married to Erica Bacon and has one child.4
Overall, Jono Bacon is recognized as a leading figure in community management, leveraging his extensive experience to help organizations foster engagement and collaboration within their communities.
Highlights
New video: if you are building a community, you have probably seen @MightyNetworks as an option when compared to Circle, @discourse, @discord, and Skool...
...and Mighty's ability to keep community members engaged is very impressive, hitting 33% MAU.
Well, I just put out a deep dive review of Mighty Networks. See the link to the full video in the first comment below 👇

Developer shares feedback...DevRel team nods enthusiastically...feedback vanishes into the void like a sock in a dryer. Three months later, same developer stops bothering. Can you blame them?
Here's the absolutely maddening bit: most teams aren't ignoring feedback because they're incompetent or malicious. They're drowning in it.
Discord messages, conference notes, survey responses...it's like trying to drink from a fire hose while blindfolded and riding a unicycle.
The solution isn't collecting MORE feedback (good grief, no). It's treating feedback like you'd treat sales leads. Score it. Track it. Move the good stuff to your roadmap. Actually SHIP something based on it.
At Stateshift we've helped teams transform this chaos with a stupidly simple system: centralize everything in one place, score each piece (1-5 on relevance, clarity, source credibility), review weekly, and...here's the revolutionary part...actually tell developers when their idea ships.
Microsoft research found that feedback loops are one of the biggest factors in developer productivity. Yet most companies treat developer feedback like junk mail.
When you close the loop...when developers see their suggestion in your release notes...that's when magic happens. They become advocates. They tell their friends. They stick around.
The benchmark? Turn 10-20% of collected feedback into roadmap items. Ship 70-80% of those within a release cycle or two. Anything less and you're just performing theatre.
Stop collecting feedback to feel good about "listening." Start treating it like the growth engine it actually is.
ℹ️ I just wrote up a blog post digging into this in more detail. Link is in the first comment below 👇

